# Blender 3.3.0, Commit date: 2022-09-06 15:39, Hash 0759f671ce1f bpy.ops.outliner.delete() # Operator bpy.context.space_data.bookmarks_active = 2 # Property bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.remove_doubles() # Operator bpy.ops.mesh.tris_convert_to_quads() # Operator bpy.ops.mesh.normals_make_consistent() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.bim.load_project_elements() # Operator bpy.ops.bim.load_project(filepath="C:\\Users\\ --filepath removed for privacy--") # Operator No objects selected # Error bpy.ops.bim.load_drawings() # Operator bpy.ops.bim.activate_drawing_style() # Operator bpy.ops.bim.activate_view(drawing=4610) # Operator bpy.ops.bim.update_representation(obj="IfcAnnotation/GROUND FLOOR PLAN", ifc_representation_class="") # Operator bpy.ops.object.hide_view_set(unselected=False) # Operator bpy.ops.object.hide_view_set(unselected=False) # Operator bpy.ops.object.hide_view_set(unselected=False) # Operator bpy.data.scenes["Scene"].(null) = False # Property bpy.ops.transform.translate(value=(-0.0315295, -0.186164, -0.234531), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False, cursor_transform=True, release_confirm=True) # Operator bpy.context.scene.tool_settings.use_snap = True # Property bpy.context.scene.tool_settings.snap_elements = {'INCREMENT'} # Property bpy.context.scene.tool_settings.snap_elements = {'INCREMENT', 'VERTEX'} # Property bpy.context.scene.tool_settings.snap_elements = {'INCREMENT', 'VERTEX', 'EDGE'} # Property bpy.context.scene.tool_settings.snap_elements = {'INCREMENT', 'VERTEX', 'EDGE', 'EDGE_MIDPOINT'} # Property bpy.ops.transform.translate(value=(-0.394299, 0.0479031, -0.000136197), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False, cursor_transform=True, release_confirm=True) # Operator bpy.ops.mesh.primitive_cube_add(size=2, enter_editmode=False, align='WORLD', location=(20.105, 7.42345, -0.00124627), scale=(1, 1, 1)) # Operator bpy.ops.transform.translate(value=(2, 0, -1), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(-1, 1, 2.4), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(-0, -0.26748, -0), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, True, False), mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.object.hide_view_set(unselected=False) # Operator bpy.ops.transform.translate(value=(-0, -0, -0.399999), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='FACE') # Operator bpy.context.space_data.show_gizmo_object_translate = True # Property bpy.context.space_data.show_gizmo_object_rotate = True # Property bpy.context.space_data.show_gizmo_object_scale = True # Property bpy.context.space_data.show_gizmo_object_scale = False # Property bpy.context.space_data.show_gizmo_object_rotate = False # Property bpy.ops.transform.translate(value=(0, 0, 0.399999), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.bim.assign_class(obj="Beam", ifc_class="IfcBeam", should_add_representation=False) # Operator bpy.ops.bim.add_constr_type_instance() # Operator bpy.ops.bim.assign_class(obj="Beam", ifc_class="IfcBeam", should_add_representation=False) # Operator bpy.ops.bim.add_constr_type_instance() # Operator # backtrace Exception Record: ExceptionCode : EXCEPTION_ACCESS_VIOLATION Exception Address : 0x00007FF760195A28 Exception Module : blender.exe Exception Flags : 0x00000000 Exception Parameters : 0x2 Parameters[0] : 0x0000000000000001 Parameters[1] : 0x00000000000003F0 Stack trace: blender.exe :0x00007FF760195980 BKE_scene_set_background blender.exe :0x00007FF7656582C0 setup_app_data blender.exe :0x00007FF765657770 BKE_blendfile_read_setup blender.exe :0x00007FF7657169D0 BKE_memfile_undo_decode blender.exe :0x00007FF760DC3600 memfile_undosys_step_decode blender.exe :0x00007FF7656572D0 undosys_step_decode blender.exe :0x00007FF7656572D0 undosys_step_decode blender.exe :0x00007FF7656567E0 BKE_undosys_step_load_data_ex blender.exe :0x00007FF7656570A0 BKE_undosys_step_undo blender.exe :0x00007FF760DC4DB0 ed_undo_step_direction blender.exe :0x00007FF760DC4B30 ed_undo_exec blender.exe :0x00007FF7604520B0 wm_operator_invoke blender.exe :0x00007FF76044F9E0 wm_handler_operator_call blender.exe :0x00007FF760451450 wm_handlers_do_keymap_with_keymap_handler blender.exe :0x00007FF760450BD0 wm_handlers_do_intern blender.exe :0x00007FF760450000 wm_handlers_do blender.exe :0x00007FF760456590 wm_event_do_handlers blender.exe :0x00007FF76043C380 WM_main blender.exe :0x00007FF75F5312A0 main blender.exe :0x00007FF7656528B0 __scrt_common_main_seh KERNEL32.DLL :0x00007FFEED327020 BaseThreadInitThunk ntdll.dll :0x00007FFEED6C2680 RtlUserThreadStart Threads: Thread : 00002140 ntdll.dll :0x00007FFEED70D070 NtWaitForSingleObject KERNELBASE.dll :0x00007FFEEAF81A40 WaitForSingleObjectEx blender.exe :0x00007FF7661E5F30 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF7661E5740 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF75F6F3A50 std::thread::_Invoke