Changing the color of an object with the RepresentationType "MappedRepresentation"

edited November 2023 in General

The problem is that if I change the color of an object with the RepresentationType "MappedRepresentation" by using IfcOpenShell-Pxthon, all associated objects are also colored.

If I delete the Constructiontype of objects in Blender beforehand (see picture), the coloring of individual objects works. Is there a way to color the objects without deleting the type?
Or is there a code for Python with which I can delete the type in the script without going the detour via Blender.


If it is not possible via the object itself, does it work with materials?

Sign In or Register to comment.