Seeking Assistance for Implementing Object Transformation Features in C++ With IfcOpenShell

I am currently aiming to develop a utility feature that manipulates IFC files directly using IfcOpenShell.

I am interested in adjusting the dimensions and scale of specific objects through C++ code. My goal is to convert the relevant code to WebAssembly (wasm) and execute this on a web platform.

In my research, I noticed that the BlenderBIM tool seems to offer this functionality through its transform feature, being able to adjust scale and dimensions. However, it appears that this feature is implemented in Python.

I am seeking advice on identifying the corresponding C++ code. I have attempted to peruse the BlenderBIM source code, however, it is rather difficult to ascertain exactly which code corresponds to this feature.

I would greatly appreciate any advice or guidance you could provide.

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