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Back and Forth between Blender and QGIS

Hi,
I am starting this thread to document and get feedback on my processes of going back and forth between blender and QGIS. I am hoping that members of this forum could help me with processes that I am not understanding and optimizations to make this back and forth less painful.
To start this is how I have figured out to export a finished grade surface from blender to QGIS so I can do all the things I normally do in QGIS. Like create contours, slope maps, elevation and slope call outs and layouts. Sorry for the long video.
This is a rather clunky process and I am hoping that I could stream line it in some way.
Thanks -Bas

Aldokaiaurelienzh
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