"building-local-placement" in Bonsai

I am using IfcConvert to export OBJ-files to an external tool and uses "building-local-placement" to make sure that the objects end up in the right place and this works fine.
I would now like to use Bonsai instead and wonder how I could to something similar in Blender. The options would be during import, after import or adding this into my custom export script. Any suggestions would be great.

Max

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Comments

  • Bonsai doesn't import or export, it loads everything natively and doesn't translate any coordinates. It's smart enough to detect false origins, calculate georeferencing, and automatically setup session-specific temporary offsets and rotations, and will preserve this with any edits.

  • MaxMax
    edited March 15

    My problem is that the software I am exporting to is not as clever so I need to find a way to syncronize the exported OBJ-files from Blender with the other tools internal IFC import. Therefore I need a way to edit the geoemtries in Blender before export or during the export script.

  • If you want to edit the coordinates of a while, the best way is to use the SetFalseOrigin recipe. See https://docs.ifcopenshell.org/autoapi/ifcpatch/recipes/SetFalseOrigin/index.html

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