[BlenderBim] How to import ifc with large coordinates?
So the problem is, I received some ifc files from a planner. However, when I checked the IfcCartetsianPoint, I realized they gave me the ifc file with real world coordinates instead of local coordinates which are relative to a project zero point.
So is there any way in BlenderBim when I import the ifc that I can give x,y,z values first so that BlenderBim does a displacement first before loading it into Blender -> the goal would be to have the model near the 0,0,0 coordinate point. Load not one but several ifc files, with the same displacement, so that all ifc models are near the 0,0,0 point. So that we can see a federated ifc model.
Thanks for the help
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@Martin156131 try using IFC patch to translate and rotate your 3rd party model before merge or import, see:
https://community.osarch.org/discussion/comment/408/#Comment_408
or more recently integrated in the blender UI:
https://community.osarch.org/discussion/comment/10701/#Comment_10701
It's not necessary to use IfcPatch if the model is meant to use map coordinates (e.g. from a civil engineer or surveyor).
Instead, you can set a false origin in advanced mode when loading an IFC. Read more here: https://blenderbim.org/docs/users/georeferencing.html