Revit to Blender - what is the best format
I'm trying to export my Revit model to Blender to create some animations, however when I export as IFC4, the materials are not transferred correctly (missing textures). I've also tried exporting as .dae but it was even worse. What is the best practice to export the model from Revit to Blender? Is there a way to keep the materials after export or do I have to assign them manually in Blender after export?