Detecting clearance clashes between elements
Hello everyone, I was wondering whether it is possible to get the full clash geometry (all vertices) and not just two points (p1, p2), when detecting clearance clashes between elements? (as described here: https://docs.ifcopenshell.org/ifcopenshell-python/geometry_tree.html#clashing-or-selecting-geometry-from-a-geometry-tree)
For example, I have three objects. Object 1 touches objects 2 and 3, but the connecting surface between object 1 and 3 is much smaller than between objects 1 and 2 and I would like to detect which connecting surface is bigger. (I hope this explanation is clear)
Thanks a lot!
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Clearance clash detection has an early return so that the moment it finds any vertex under the clearance threshold, that's what it returns. So no, it doesn't have any more control than that.