IFC Reference Image: display texture in Viewport Shading: Solid
Hello,
I have discovered the IFC Reference Image which is super useful.
However I prefer to model in Viewport Shading: Solid than Viewport Shading: Material Preview, to see the edges. By default, this hides the textures.
However in pure Blender, with Solid mode activated we can switch Object Color to Texture. But this doesn't work with an IFC Reference Image.
Has anyone also noticed and can advise something?
Thanks
Edit: sorry I was to quick asking and just noticed the answer here : https://community.osarch.org/discussion/comment/26746#Comment_26746
I cannot delete the discussion

Comments
Related, I think
https://community.osarch.org/discussion/comment/26746#Comment_26746