[Speckle] Clean Meshes in Blender ?
Hey everyone?,
Here is a sneak peek into the latest 2.9 release for our Blender connector?.
There is now a “Clear Mesh” option when receiving from Speckle. This option will make material assignment and UV mapping processes much easier (hopefully), and you will get cleaner meshes when receiving models from applications that do not support Ngon meshes.
I would love to hear what you think about this. What should be the next feature for the Blender connector?