Blender question: How do you zoom past the point where blender stops zooming?
I'd like to avoid using ., as it switches to perspective.
I'd like to stay in the camera view (or the drawing view).
Thanks. I tried all these methods, but it switches to perspective mode. I'd like, if possible, to just stay in the drawing, orthogonal mode.
I'd like to avoid this...
Hmm, I think this is a limitation of the orthographic camera. This is based on the Orthographic Scale property of the camera. If you adjust that scale, you'll be able to zoom in (and I guess pan the camera to the bit you want. This is pretty annoying of course and disruptive in a drawing view (so maybe create a working view for it?).
Comments
Well, there are multiple ways to do it - https://blender.stackexchange.com/a/651
Thanks. I tried all these methods, but it switches to perspective mode. I'd like, if possible, to just stay in the drawing, orthogonal mode.

I'd like to avoid this...
This might be overkill but I really dislike perspective view:

Unticking this box (might?) help.
Unfortunately that didn't work on my side.
Thought it worth asking here too: https://blender.stackexchange.com/questions/301113/how-do-you-zoom-past-the-point-where-blender-stops-zooming-and-still-stay-in-or
Hmm, I think this is a limitation of the orthographic camera. This is based on the Orthographic Scale property of the camera. If you adjust that scale, you'll be able to zoom in (and I guess pan the camera to the bit you want. This is pretty annoying of course and disruptive in a drawing view (so maybe create a working view for it?).