Blender: Base point snapping
Peeps might be interested to chime in this conversation about developing base point snapping in Blender.
https://developer.blender.org/D9415
The experimental build is called transform-snap-base branch
if you want to play around with it...
https://builder.blender.org/download/branches/
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Yes yes yes! Added my comment to the tracker :)
Is this feature available in 3.6? Holding the 'B' key that Pablo used in his demo doesn't seem to work...
Also check out the feedback thread related to this here: https://devtalk.blender.org/t/snapping-precision-modeling-improvements/28435/112
No, this is going to land in 4.0
Just want to revive this conversation.

"SNAP BASE" is NOW available with Blender 4!!
Here's a short tutorial from youtube:
did you mean NOW available?
@Nigel, correct. Now awailable
and... it is really useful!!! not to mention the Alt key to move around during an operation
I just found out about it now. It's really useful!!
Awesome !