BB: easy way to create new GUIDs for all objects

edited April 2022 in General

Is there a relatively easy way to create new GUIDs, in bulk, for existing objects in a file?
@Jesusbill and I are modeling the following balcony structure up in BB. Current snapshot of files here. (101_W_33rd_St_Balcony.blend & 101_W_33rd_St_Balcony.ifc)
Since there's so many repeating parts and so many of boolean operations (trimmed beams), we're relying on Blender's native modifiers and collection instances.
The ultimate intent, however, is to bring this IFC file into Revit.
As such, when we do that, we have to 'flatten' the Blender file.
That is, remove (apply) all the modifiers and dissolve all the collection instances.
Once that's done we have to make sure all the objects have unique GUIDs, thus the question about an easy way to create new GUIDs, in bulk, for all the objects.

Comments

  • You can use the RegenerateGlobalIds patch recipe in IfcPatch :)

    theoryshaw
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