Jordans osl shader as boolean slice solution in blender
@Moult
Blender could take advantage of Jordans osl shader to handle boolean slices, this is a CPU Cycles feature only solution, but it is able to properly fill the sections / and even support shadows.
https://blender.stackexchange.com/a/110078/34831
Sample file
https://blender-archipack.org/jordans_boolean.blend
Comments
Very, very cool @stephen_l - I'll look at adding it as an additional feature. I won't remove the Eevee shader though, since that works well in real-time, whereas a Cycles approach won't be. That would be very good for people to create explanatory diagrams.
Real-time alternatives may be