Is there an option in the latest release of BlenderBIM to transfer properties like Pset_BeamCommon from one beam to all other beamtype instances?
Since this commit, there is. :) video: https://www.dropbox.com/s/x0329hsk775pej5/2023-05-23_11-24-30_Blender_blender.mp4?dl=0
A few bits of additional functionality, that would be nice as well.. https://github.com/IfcOpenShell/IfcOpenShell/issues/3103#issuecomment-1556281826
@theoryshaw said: Since this commit, there is. :) video: https://www.dropbox.com/s/x0329hsk775pej5/2023-05-23_11-24-30_Blender_blender.mp4?dl=0
Looks cool! but it;s confusing to me, could you explain in detail and step by step what you are doing in this clip please? ?
And as of this commit, you can't anymore. haha. I'm sure @Moult will do a better job. :) ... It was easy,
Would be cool if a "match properties" cursor could be made. Similar to Revit or Autocad.
@theoryshaw said: And as of this commit, you can't anymore. haha. I'm sure @Moult will do a better job. :)
Things move so fast hahaha, but the feature is immense!
Comments
Is there an option in the latest release of BlenderBIM to transfer properties like Pset_BeamCommon from one beam to all other beamtype instances?
Since this commit, there is. :)
video: https://www.dropbox.com/s/x0329hsk775pej5/2023-05-23_11-24-30_Blender_blender.mp4?dl=0
A few bits of additional functionality, that would be nice as well..
https://github.com/IfcOpenShell/IfcOpenShell/issues/3103#issuecomment-1556281826
Looks cool! but it;s confusing to me, could you explain in detail and step by step what you are doing in this clip please? ?
And as of this commit, you can't anymore. haha.
I'm sure @Moult will do a better job. :)
...
It was easy,
Would be cool if a "match properties" cursor could be made. Similar to Revit or Autocad.
Things move so fast hahaha, but the feature is immense!