Import profile assets into BlenderBIM

This discussion was created from comments split from: Profile Section Libraries for Structural Engineering and beyond!.

Comments

  • Really dumb question:

    Where/How do I import these profile assets into BlenderBIM? I can't find the buttons/menu.

  • AceAce
    edited September 18

    Download the IFC library:
    Then in Blender once you have created a project click ' load ifc Library '

    Navigate to the element you want to load, and click on the little paperclip, once loaded it will change to a tick and be added to the 'types' collection in your hierarchy

    The latest library can be found here:
    https://github.com/IfcOpenShell/IfcOpenShell/tree/v0.6.0/src/blenderbim/libraries

    But I've attached one to try out aswell

    PS, Make sure your project is not in mm it wont load properly, metres or bust.

    Coen
  • edited September 18

    Found a crane in the site library:

    Anyway, I was trying to load an I profile beam from the demo library. I am doing something wrong I reckon... I set the IfcProject in meters.
    I loaded the demo library

    I clicked the paperclip and turned into a checkmark, but I see no object in my scene collection:

  • "Found a crane in the site library:"
    Yip it even includes the radius of the Crane & a site office!
    The IFC ProfileDef is for an assigned 2d profile (I haven't used it yet so I don't quite know how) and used to create custom IFC Columns/Beams or even trims if I understand correctly.

    What you actually want though, is the IfcTypeProduct->IfcBeamtype +IfcColumnType

  • So the geometry comes automatically? Or I have to draw the geometry myself? Sorry for stupid questions.

  • @Coen said:
    So the geometry comes automatically? Or I have to draw the geometry myself? Sorry for stupid questions.

    It comes automatically, and you can extend it with the hotkeys, or just edit it manually

  • @Ace said:

    @Coen said:
    So the geometry comes automatically? Or I have to draw the geometry myself? Sorry for stupid questions.

    It comes automatically, and you can extend it with the hotkeys, or just edit it manually

    I think I'm missing a step, I am on version 0.0.210910 (a daily developer build)

    Here a .gif on what I am doing. I see no profile appearing in my scene.

  • Hahahha, sorry sorry, ya it's not too intuitive yet, you've got it 99% there.
    You don't drag the 'type' into the Project hierarchy,
    Once you've clicked the paper clip and it's added to the file,
    you need to use the BIM tool

    and select the correct Ifctype you want to add

    then 'Shift A' to add the model

    You can see it adds a new mesh,

    CoenAldo
  • edited September 18

    Yes, finally! :-). Thank you for the explanation.

    Ace
  • Welcome! I just happened to know how to use this one lol, it's really intuitive once you get used to the hotkeys

    Coen
  • Is it possible to add my own assets into this library?

  • Yes, but it's beyond my knowledge at this point, maybe @Moult or @theoryshaw would know?

    Coen
  • This library is script generated, as far as I know.
    There's talk about the possibility of manually adding to the library in the future.
    ...
    You can, however, pull any type assets from any IFC project, or IFC Project Library. So it would be easy to make your own 'library'.

    AceCoenCadGiru
  • @theoryshaw Tried adding a new asset to Your Site-Lib.. Works fine, thx

  • Cool, that's @Moult's library, if I understand you correctly.

  • @Moult @theoryshaw @Ace
    Maybe off topic, but here goes.
    Have succeeded in adding type objects to library.
    Is it possible, or how to define aggregates within a type?

  • Good question. I tried, and it appears you can't. Well, the way i know, anyway.

Sign In or Register to comment.