Brainstorm on projects we'd like to be able to fund

At the recent steering committee meeting we discussed what type of activities we could use to inspire people to give us money! As we get closer to making a fiscal organization to receive funds we need to talk about where to use those funds. So let's brainstorm!

We've done this before, so feel free to link to other thread.

Here's a rough list we started, feel free to add new suggestions and I'll update this post every now and then.

Projects / ideas we could fund

  • help devs working with FOSS interoperability
  • send hardware to people whop need it
  • creating presentation materials explaining what OSArch is
  • creating presentation materials explaining what OpenBIM is
  • creating presentation materials explaining why to management / colleagues etc.
  • create tutorials
  • commissioning more specific projects
  • sponsor existing devs on key projects
  • documentation work for example IfcOpenShell
  • sponsor Blender add-ins
  • supporting devs with community building, sponsor speakers ...
  • sponsored teaching material.
theoryshawAceCadGirubasweinbitacovirMoult

Comments

  • Would like to see BlenderBIM tutorials which integrate the use of Blender with BlenderBIM. I think there was a disucssion on this forum before, but it's hard to make a clear seperation between a Blender and BlenderBIM tutorial. I think it's unavoidable you have to explain basic Blender concepts before you can make full use of the capabilities of BlenderBIM. What's also tricky is that there is so much possible in Blender that's it's hard to make one clear 'correct' way of how things should be modeled. It's really situation dependent. Not to speak of all the useful add-ons like CAD transform which also need to be installed and have a tutorial. It's so complex it scares first time users away I think? Maybe tutorals which provide real-world uses cases as an example would appeal to a more general public, then just the sofware/BIM enthusiasts?

  • @Coen said:
    Would like to see BlenderBIM tutorials which integrate the use of Blender with BlenderBIM.

    Have had plans to update Dions Hello World.

  • @CadGiru said:

    @Coen said:
    Would like to see BlenderBIM tutorials which integrate the use of Blender with BlenderBIM.

    Have had plans to update Dions Hello World.

    Is that a project that relies on receiving some funds? We're looking for projects that we can show to donors as examples of how we would spend their money.

    @Coen
    One thing I'd like to add here is funding the development of a Blender Application Template specifically for AEC with as many relevant plugins installed as possible. That partly addresses your issue @Coen
    The big issue with tutorials is that BlenderBIM is alpha software. Any tutorials made will quickly break. So unless @Moult wants to change track and find way to make some features stable then I would hesitate in using restricted funds to make short lived tutorials.

  • @duncan said:

    Here's a rough list we started, feel free to add new suggestions and I'll update this post every now and then.
    Projects / ideas we could fund

    • Three developers working on Blenderbim full-time for three years.

    Seriously, I think that it is worth considering ultimate goals, and what it would take to get there. An intermediate goal would be for blenderbim or freecad to become an essential part of the toolbox of anybody doing a common, unglamorous AEC task - this could be clash detection, sequencing, standard-checking, some part of a FM, M&E or QS workflow - at this point there would be many users who have a strong interest in continued development, and that is how you get sustainability. What are the ultimate goals? What intermediate goals are within reach?

    bitacovirCoenMeetlat
  • @brunopostle said:

    @duncan said:

    Here's a rough list we started, feel free to add new suggestions and I'll update this post every now and then.
    Projects / ideas we could fund

    • Three developers working on Blenderbim full-time for three years.

    Seriously, I think that it is worth considering ultimate goals, and what it would take to get there. An intermediate goal would be for blenderbim or freecad to become an essential part of the toolbox of anybody doing a common, unglamorous AEC task - this could be clash detection, sequencing, standard-checking, some part of a FM, M&E or QS workflow - at this point there would be many users who have a strong interest in continued development, and that is how you get sustainability. What are the ultimate goals? What intermediate goals are within reach?

    The intermediate roadmap in my mind is actually quite similar to you. The application that most AEC people can use everyday is the simple viewing software like Naviswork (#From my experience). Setting up an application template for viewing/examining IFC models could reach most of the people because of the lower barrier compared to authoring the IFC model. Therefore, examining functions like clash detection, scheduling, custom coloring according to psets, viewing documentation, etc. are at the top priority in my list.

    Nigelbrunopostleakselt
  • @duncan

    Hello World
    Is that a project that relies on receiving some funds?

    Definitely not.. just a comment to @Coen

  • I think funding should play to the strengths of OSArch: in that we are not a single project, but the synergy of many FOSS projects brought together sharing a common goal of increasing FOSS in AEC. Strengths would therefore include fundraising (most individual devs don't have the time to fundraise), running events like hackathons or knowledge sharing sessions, or short tutorial courses, or wiki edit-a-thons, or graphic design / marketing / web presence help (FOSS projects typically lack resources in this area, and they don't require in-depth knowledge of the software to help out).

    Also keep in mind that running events, courses, hackathons can actually be fundraising too via selling tickets.

    duncanbrunopostle
  • I like the help devs working with FOSS interoperability approach. Trying to help incentive developers to work together--so there's less redundant solutions out there.

    duncanbrunopostle
  • edited May 23

    I think an important thing to remember here, which fits with what @Moult and @theoryshaw have written, is that OSArch is not actually a software project so much as a project to foster synergies and support a community. If someone want to give money for BlenderBIM tutorials they should probably go directly to the BlenderBIM project, and we should encourage that. They'll also get more for their money that way. Hopefully it also goes the other way and projects like BlenderBIM (when they have some money) will key key paying members of OSArch.

    As @Moult mentioned if we organize a doc-a-thon writing interoperability and workflow tutorials and development then that feels to me more like what we're here for. To such an event we could raise money so that someone can spend some hours every week coordinating a group to make it happen, and maybe sponsor some coordinators for documentation on key software projects. I'm just riffing here ...

    The other role I see for OSArch is a way for corporations to support the ecosystem. In that case I agree that the golas of paying some full time devs is a good thing to aim for. Some corporations don't want to find out which tool to support, they're happy support the whole stack. Working out where the funds should go is something we can do. We could even have 'disciple portfolios' one can donate to, for example "The BIMxBEM pipeline", "OpenBIM & FEM" etc. ...

    JanFbrunopostleCoenbitacovir
  • @brunopostle has suggested an IFC Merge tool which I've spun out to its own topic.
    'IFC merge' would bring git-style workflows to OpenBIM. Sounds to me like an interesting cross project initiative for OSArch!

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